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October 19, 2008
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Comments: 13
Favourites: 14 [who?]

Views: 485 (0 today)
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:iconzanarah:
This is a clay render of my sa80 showing off the left and right side of the model

full view please eaqual to 2 megapixle

made with google sketchup
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:iconirainmak3r:
~iRainMak3r Jul 26, 2011   Photographer
Sexy! I love AR's.
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:iconzanarah:
~Zanarah Jul 28, 2011  Hobbyist Digital Artist
:) thanks
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:iconfullmetal-animator:
~Fullmetal-Animator Jun 15, 2011  Student General Artist
Very nice modeling. :)
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:iconzanarah:
~Zanarah Jun 16, 2011  Hobbyist Digital Artist
Thanks : )
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:iconsidewinder742:
~SideWinder742 May 22, 2010  Hobbyist Digital Artist
Alright! Let's go take down some highs now! :D
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:iconmirukinousagi:
~mirukinousagi Oct 19, 2008  Professional Digital Artist
look nice in gray scale :nod:
I'm gonna fav+ it ^^;
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:iconzanarah:
~Zanarah Oct 19, 2008  Hobbyist Digital Artist
Thanks
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:iconjefrchrds:
btw, ive posted some models
check em
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:iconzanarah:
~Zanarah Oct 19, 2008  Hobbyist Digital Artist
kk
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:iconjefrchrds:
dude, real nice, whats ur renderer? mine is podium, cuz kerkythe wont work for me. u can use a renderer to create a wrap tex for ur models, i made an assault rifle frmom halo once, and i had a texture for it, from game. i put it on in sketchup, then rendered a side view, with a green light, where i saw it on the texture, then found the file with the render, imported it, placed it as a texture, and it made the gun a thousand times better. really works if u want to cut back on the polys. just render a full 3d model, then apply as texture on a whipy low poly model of it. and voila a low poly masterpiece. its like bumpmapping for sketchup.
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